From ed25c58410a3a59486698b0ca82360697853131f Mon Sep 17 00:00:00 2001 From: Hide_D Date: Sat, 5 Aug 2023 07:14:40 +0000 Subject: [PATCH] =?UTF-8?q?fix:=20=EC=98=A4=ED=83=80=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- hwe/sammo/GameConstBase.php | 2 +- hwe/sammo/General.php | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/hwe/sammo/GameConstBase.php b/hwe/sammo/GameConstBase.php index 168915a6..ea528042 100644 --- a/hwe/sammo/GameConstBase.php +++ b/hwe/sammo/GameConstBase.php @@ -226,7 +226,7 @@ class GameConstBase public static $inheritResetAttrPointBase = [1000, 1000, 2000, 3000];//필요하면 늘려서 쓰기 /** @var ?string */ - public static $scenarioEffectName = null; + public static $scenarioEffect = null; public static $allItems = [ 'horse' => [ diff --git a/hwe/sammo/General.php b/hwe/sammo/General.php index 8f8b90bf..3610c49a 100644 --- a/hwe/sammo/General.php +++ b/hwe/sammo/General.php @@ -112,8 +112,8 @@ class General extends GeneralBase implements iAction $this->inheritBuffObj = new TriggerInheritBuff($rawInheritBuff); } - if(GameConst::$scenarioEffectName){ - $this->scenarioEffect = buildScenarioEffectClass(GameConst::$scenarioEffectName); + if(GameConst::$scenarioEffect){ + $this->scenarioEffect = buildScenarioEffectClass(GameConst::$scenarioEffect); } }