diff --git a/hwe/sammo/ActionItem/None.php b/hwe/sammo/ActionItem/None.php
index bcb2578f..177fc1d4 100644
--- a/hwe/sammo/ActionItem/None.php
+++ b/hwe/sammo/ActionItem/None.php
@@ -5,7 +5,6 @@ use \sammo\General;
class None extends \sammo\BaseItem{
- protected $id = 0;
protected $name = '-';
protected $info = null;
protected $cost = 0;
diff --git a/hwe/sammo/ActionItem/che_계략_삼략.php b/hwe/sammo/ActionItem/che_계략_삼략.php
index d119775a..9617db30 100644
--- a/hwe/sammo/ActionItem/che_계략_삼략.php
+++ b/hwe/sammo/ActionItem/che_계략_삼략.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_계략_삼략 extends \sammo\BaseItem{
- protected $id = 22;
protected $rawName = '삼략';
protected $name = '삼략(계략)';
protected $info = '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p
[전투] 계략 시도 확률 +10%p, 계략 성공 확률 +10%p';
@@ -16,7 +15,7 @@ class che_계략_삼략 extends \sammo\BaseItem{
if($turnType == '계략'){
if($varType == 'success') return $value + 0.2;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/che_계략_육도.php b/hwe/sammo/ActionItem/che_계략_육도.php
index f4f2726a..7915052d 100644
--- a/hwe/sammo/ActionItem/che_계략_육도.php
+++ b/hwe/sammo/ActionItem/che_계략_육도.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_계략_육도 extends \sammo\BaseItem{
- protected $id = 21;
protected $rawName = '육도';
protected $name = '육도(계략)';
protected $info = '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p
[전투] 계략 시도 확률 +10%p, 계략 성공 확률 +10%p';
@@ -16,7 +15,7 @@ class che_계략_육도 extends \sammo\BaseItem{
if($turnType == '계략'){
if($varType == 'success') return $value + 0.2;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/che_계략_이추.php b/hwe/sammo/ActionItem/che_계략_이추.php
index 68380391..f999e5a5 100644
--- a/hwe/sammo/ActionItem/che_계략_이추.php
+++ b/hwe/sammo/ActionItem/che_계략_이추.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_계략_이추 extends \sammo\BaseItem{
- protected $id = 5;
protected $rawName = '이추';
protected $name = '이추(계략)';
protected $info = '[계략] 화계·탈취·파괴·선동 : 성공률 +20%p';
@@ -18,7 +17,7 @@ class che_계략_이추 extends \sammo\BaseItem{
if($turnType == '계략'){
if($varType == 'success') return $value + 0.2;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/che_계략_향낭.php b/hwe/sammo/ActionItem/che_계략_향낭.php
index 1a382bb5..6035226e 100644
--- a/hwe/sammo/ActionItem/che_계략_향낭.php
+++ b/hwe/sammo/ActionItem/che_계략_향낭.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_계략_향낭 extends \sammo\BaseItem{
- protected $id = 5;
protected $rawName = '항냥';
protected $name = '항냥(계략)';
protected $info = '[계략] 화계·탈취·파괴·선동 : 성공률 +50%p';
@@ -18,7 +17,7 @@ class che_계략_향낭 extends \sammo\BaseItem{
if($turnType == '계략'){
if($varType == 'success') return $value + 0.5;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/che_반계_백우선.php b/hwe/sammo/ActionItem/che_반계_백우선.php
index 850f9ede..ce9a4542 100644
--- a/hwe/sammo/ActionItem/che_반계_백우선.php
+++ b/hwe/sammo/ActionItem/che_반계_백우선.php
@@ -12,7 +12,6 @@ use \sammo\WarUnitTrigger\che_반계발동;
class che_반계_백우선 extends \sammo\BaseItem{
- protected $id = 45;
protected $rawName = '백우선';
protected $name = '백우선(반계)';
protected $info = '[전투] 상대의 계략 성공 확률 -10%p, 상대의 계략을 20% 확률로 되돌림';
diff --git a/hwe/sammo/ActionItem/che_반계_파초선.php b/hwe/sammo/ActionItem/che_반계_파초선.php
index 5294714c..0b95351c 100644
--- a/hwe/sammo/ActionItem/che_반계_파초선.php
+++ b/hwe/sammo/ActionItem/che_반계_파초선.php
@@ -12,7 +12,6 @@ use \sammo\WarUnitTrigger\che_반계발동;
class che_반계_파초선 extends \sammo\BaseItem{
- protected $id = 45;
protected $rawName = '파초선';
protected $name = '파초선(반계)';
protected $info = '[전투] 상대의 계략 성공 확률 -10%p, 상대의 계략을 20% 확률로 되돌림';
diff --git a/hwe/sammo/ActionItem/che_부적_태현청생부.php b/hwe/sammo/ActionItem/che_부적_태현청생부.php
index 1094880a..fd66bba7 100644
--- a/hwe/sammo/ActionItem/che_부적_태현청생부.php
+++ b/hwe/sammo/ActionItem/che_부적_태현청생부.php
@@ -15,7 +15,6 @@ use sammo\WarUnitTrigger\WarActivateSkills;
class che_부적_태현청생부 extends \sammo\BaseItem
{
- protected $id = 9;
protected $rawName = '태현청생부';
protected $name = '태현청생부(부적)';
protected $info = '[전투] 저격 불가, 부상 없음';
diff --git a/hwe/sammo/ActionItem/che_사기_두강주.php b/hwe/sammo/ActionItem/che_사기_두강주.php
index 5038cda1..28093060 100644
--- a/hwe/sammo/ActionItem/che_사기_두강주.php
+++ b/hwe/sammo/ActionItem/che_사기_두강주.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_사기_두강주 extends \sammo\BaseItem{
- protected $id = 15;
protected $rawName = '두강주';
protected $name = '두강주(사기)';
protected $info = '[전투] 사기 보정 +10';
diff --git a/hwe/sammo/ActionItem/che_사기_보령압주.php b/hwe/sammo/ActionItem/che_사기_보령압주.php
index 7179a02f..cc3101fe 100644
--- a/hwe/sammo/ActionItem/che_사기_보령압주.php
+++ b/hwe/sammo/ActionItem/che_사기_보령압주.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_사기_보령압주 extends \sammo\BaseItem{
- protected $id = 16;
protected $rawName = '보령압주';
protected $name = '보령압주(사기)';
protected $info = '[전투] 사기 보정 +10';
diff --git a/hwe/sammo/ActionItem/che_사기_의적주.php b/hwe/sammo/ActionItem/che_사기_의적주.php
index 43896cc9..86f2a9db 100644
--- a/hwe/sammo/ActionItem/che_사기_의적주.php
+++ b/hwe/sammo/ActionItem/che_사기_의적주.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_사기_의적주 extends \sammo\BaseItem{
- protected $id = 14;
protected $rawName = '의적주';
protected $name = '의적주(사기)';
protected $info = '[전투] 사기 보정 +10';
diff --git a/hwe/sammo/ActionItem/che_사기_초선화.php b/hwe/sammo/ActionItem/che_사기_초선화.php
index 6cbc604a..35b92058 100644
--- a/hwe/sammo/ActionItem/che_사기_초선화.php
+++ b/hwe/sammo/ActionItem/che_사기_초선화.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_사기_초선화 extends \sammo\BaseItem{
- protected $id = 20;
protected $rawName = '초선화';
protected $name = '초선화(사기)';
protected $info = '[전투] 사기 보정 +14';
diff --git a/hwe/sammo/ActionItem/che_사기_춘화첩.php b/hwe/sammo/ActionItem/che_사기_춘화첩.php
index 96357223..f25580de 100644
--- a/hwe/sammo/ActionItem/che_사기_춘화첩.php
+++ b/hwe/sammo/ActionItem/che_사기_춘화첩.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_사기_춘화첩 extends \sammo\BaseItem{
- protected $id = 19;
protected $rawName = '춘화첩';
protected $name = '춘화첩(사기)';
protected $info = '[전투] 사기 보정 +14';
diff --git a/hwe/sammo/ActionItem/che_사기_탁주.php b/hwe/sammo/ActionItem/che_사기_탁주.php
index a15c1c3a..d10e4959 100644
--- a/hwe/sammo/ActionItem/che_사기_탁주.php
+++ b/hwe/sammo/ActionItem/che_사기_탁주.php
@@ -9,7 +9,6 @@ use \sammo\WarUnitTrigger\능력치변경;
class che_사기_탁주 extends \sammo\BaseItem{
- protected $id = 3;
protected $rawName = '탁주';
protected $name = '탁주(사기)';
protected $info = '[전투] 사기 +6. 1회용';
diff --git a/hwe/sammo/ActionItem/che_의술_상한잡병론.php b/hwe/sammo/ActionItem/che_의술_상한잡병론.php
index 060e3fc6..5d1f01f8 100644
--- a/hwe/sammo/ActionItem/che_의술_상한잡병론.php
+++ b/hwe/sammo/ActionItem/che_의술_상한잡병론.php
@@ -11,7 +11,6 @@ use sammo\WarUnitTrigger\che_전투치료시도;
class che_의술_상한잡병론 extends \sammo\BaseItem{
- protected $id = 24;
protected $rawName = '상한잡병론';
protected $name = '상한잡병론(의술)';
protected $info = '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복
[전투] 페이즈마다 40% 확률로 치료 발동(아군 피해 1/3 감소, 부상 회복)';
@@ -29,7 +28,7 @@ class che_의술_상한잡병론 extends \sammo\BaseItem{
return new WarUnitTriggerCaller(
new che_전투치료시도($unit, BaseWarUnitTrigger::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*301),
new che_전투치료발동($unit, BaseWarUnitTrigger::TYPE_ITEM)
-
+
);
}
}
\ No newline at end of file
diff --git a/hwe/sammo/ActionItem/che_의술_청낭서.php b/hwe/sammo/ActionItem/che_의술_청낭서.php
index 40dab3fd..6034ee56 100644
--- a/hwe/sammo/ActionItem/che_의술_청낭서.php
+++ b/hwe/sammo/ActionItem/che_의술_청낭서.php
@@ -11,7 +11,6 @@ use sammo\WarUnitTriggerCaller;
class che_의술_청낭서 extends \sammo\BaseItem{
- protected $id = 23;
protected $rawName = '청낭서';
protected $name = '청낭서(의술)';
protected $info = '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복
[전투] 페이즈마다 40% 확률로 치료 발동(아군 피해 1/3 감소, 부상 회복)';
@@ -29,7 +28,7 @@ class che_의술_청낭서 extends \sammo\BaseItem{
return new WarUnitTriggerCaller(
new che_전투치료시도($unit, BaseWarUnitTrigger::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*302),
new che_전투치료발동($unit, BaseWarUnitTrigger::TYPE_ITEM)
-
+
);
}
}
\ No newline at end of file
diff --git a/hwe/sammo/ActionItem/che_의술_태평청령.php b/hwe/sammo/ActionItem/che_의술_태평청령.php
index 875d536f..55abef16 100644
--- a/hwe/sammo/ActionItem/che_의술_태평청령.php
+++ b/hwe/sammo/ActionItem/che_의술_태평청령.php
@@ -11,7 +11,6 @@ use sammo\WarUnitTrigger\che_전투치료시도;
class che_의술_태평청령 extends \sammo\BaseItem{
- protected $id = 24;
protected $rawName = '태평청령';
protected $name = '태평청령(의술)';
protected $info = '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복
[전투] 페이즈마다 40% 확률로 치료 발동(아군 피해 1/3 감소, 부상 회복)';
@@ -29,7 +28,7 @@ class che_의술_태평청령 extends \sammo\BaseItem{
return new WarUnitTriggerCaller(
new che_전투치료시도($unit, BaseWarUnitTrigger::TYPE_ITEM+BaseWarUnitTrigger::TYPE_DEDUP_TYPE_BASE*303),
new che_전투치료발동($unit, BaseWarUnitTrigger::TYPE_ITEM)
-
+
);
}
}
\ No newline at end of file
diff --git a/hwe/sammo/ActionItem/che_저격_매화수전.php b/hwe/sammo/ActionItem/che_저격_매화수전.php
index a72e9c55..b0671002 100644
--- a/hwe/sammo/ActionItem/che_저격_매화수전.php
+++ b/hwe/sammo/ActionItem/che_저격_매화수전.php
@@ -12,7 +12,6 @@ use \sammo\WarUnitTrigger\che_저격발동;
class che_저격_매화수전 extends \sammo\BaseItem{
- protected $id = 70;
protected $rawName = '매화수전';
protected $name = '매화수전(저격)';
protected $info = '[전투] 새로운 상대와 전투 시 50% 확률로 저격 발동, 성공 시 사기+20';
diff --git a/hwe/sammo/ActionItem/che_저격_비도.php b/hwe/sammo/ActionItem/che_저격_비도.php
index 5ab2c493..d9bf9509 100644
--- a/hwe/sammo/ActionItem/che_저격_비도.php
+++ b/hwe/sammo/ActionItem/che_저격_비도.php
@@ -12,7 +12,6 @@ use \sammo\WarUnitTrigger\che_저격발동;
class che_저격_비도 extends \sammo\BaseItem{
- protected $id = 70;
protected $rawName = '비도';
protected $name = '비도(저격)';
protected $info = '[전투] 새로운 상대와 전투 시 50% 확률로 저격 발동, 성공 시 사기+20';
diff --git a/hwe/sammo/ActionItem/che_저격_수극.php b/hwe/sammo/ActionItem/che_저격_수극.php
index 9a31fc5a..7fe46fc9 100644
--- a/hwe/sammo/ActionItem/che_저격_수극.php
+++ b/hwe/sammo/ActionItem/che_저격_수극.php
@@ -10,7 +10,6 @@ use \sammo\BaseWarUnitTrigger;
class che_저격_수극 extends \sammo\BaseItem{
- protected $id = 2;
protected $rawName = '수극';
protected $name = '수극(저격)';
protected $info = '[전투] 전투 개시 전 50% 확률로 저격 시도. 1회용';
diff --git a/hwe/sammo/ActionItem/che_치료_도소연명.php b/hwe/sammo/ActionItem/che_치료_도소연명.php
index dc9138e4..eec9e54e 100644
--- a/hwe/sammo/ActionItem/che_치료_도소연명.php
+++ b/hwe/sammo/ActionItem/che_치료_도소연명.php
@@ -7,7 +7,6 @@ use \sammo\GeneralTriggerCaller;
class che_치료_도소연명 extends \sammo\BaseItem{
- protected $id = 9;
protected $rawName = '도소연명';
protected $name = '도소연명(치료)';
protected $info = '[군사] 턴 실행 전 부상 회복.';
diff --git a/hwe/sammo/ActionItem/che_치료_무후행군.php b/hwe/sammo/ActionItem/che_치료_무후행군.php
index e5c2f922..8dc781e9 100644
--- a/hwe/sammo/ActionItem/che_치료_무후행군.php
+++ b/hwe/sammo/ActionItem/che_치료_무후행군.php
@@ -7,7 +7,6 @@ use \sammo\GeneralTriggerCaller;
class che_치료_무후행군 extends \sammo\BaseItem{
- protected $id = 8;
protected $rawName = '무후행군';
protected $name = '무후행군(치료)';
protected $info = '[군사] 턴 실행 전 부상 회복.';
diff --git a/hwe/sammo/ActionItem/che_치료_오석산.php b/hwe/sammo/ActionItem/che_치료_오석산.php
index 561c941b..df8fa889 100644
--- a/hwe/sammo/ActionItem/che_치료_오석산.php
+++ b/hwe/sammo/ActionItem/che_치료_오석산.php
@@ -7,7 +7,6 @@ use \sammo\GeneralTriggerCaller;
class che_치료_오석산 extends \sammo\BaseItem{
- protected $id = 7;
protected $rawName = '오석산';
protected $name = '오석산(치료)';
protected $info = '[군사] 턴 실행 전 부상 회복.';
diff --git a/hwe/sammo/ActionItem/che_치료_정력견혈.php b/hwe/sammo/ActionItem/che_치료_정력견혈.php
index cb66fe7b..79eaa7a3 100644
--- a/hwe/sammo/ActionItem/che_치료_정력견혈.php
+++ b/hwe/sammo/ActionItem/che_치료_정력견혈.php
@@ -7,7 +7,6 @@ use \sammo\GeneralTriggerCaller;
class che_치료_정력견혈 extends \sammo\BaseItem{
- protected $id = 11;
protected $rawName = '정력견혈';
protected $name = '정력견혈(치료)';
protected $info = '[군사] 턴 실행 전 부상 회복.';
diff --git a/hwe/sammo/ActionItem/che_치료_칠엽청점.php b/hwe/sammo/ActionItem/che_치료_칠엽청점.php
index 23225735..99d6f20f 100644
--- a/hwe/sammo/ActionItem/che_치료_칠엽청점.php
+++ b/hwe/sammo/ActionItem/che_치료_칠엽청점.php
@@ -7,7 +7,6 @@ use \sammo\GeneralTriggerCaller;
class che_치료_칠엽청점 extends \sammo\BaseItem{
- protected $id = 10;
protected $rawName = '칠엽청점';
protected $name = '칠엽청점(치료)';
protected $info = '[군사] 턴 실행 전 부상 회복.';
diff --git a/hwe/sammo/ActionItem/che_치료_환약.php b/hwe/sammo/ActionItem/che_치료_환약.php
index 30bd692e..39f5d5e5 100644
--- a/hwe/sammo/ActionItem/che_치료_환약.php
+++ b/hwe/sammo/ActionItem/che_치료_환약.php
@@ -7,7 +7,6 @@ use \sammo\GeneralTriggerCaller;
class che_치료_환약 extends \sammo\BaseItem{
- protected $id = 1;
protected $rawName = '환약';
protected $name = '환약(치료)';
protected $info = '[군사] 턴 실행 전 부상 회복. 1회용';
diff --git a/hwe/sammo/ActionItem/che_행동_서촉지형도.php b/hwe/sammo/ActionItem/che_행동_서촉지형도.php
index bce22a82..e5e7f3a3 100644
--- a/hwe/sammo/ActionItem/che_행동_서촉지형도.php
+++ b/hwe/sammo/ActionItem/che_행동_서촉지형도.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_행동_서촉지형도 extends \sammo\BaseItem{
- protected $id = 22;
protected $rawName = '서촉지형도';
protected $name = '서촉지형도(행동)';
protected $info = '[전투] 공격 시 페이즈 + 2';
diff --git a/hwe/sammo/ActionItem/che_회피_둔갑천서.php b/hwe/sammo/ActionItem/che_회피_둔갑천서.php
index e158ee06..22cca129 100644
--- a/hwe/sammo/ActionItem/che_회피_둔갑천서.php
+++ b/hwe/sammo/ActionItem/che_회피_둔갑천서.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_회피_둔갑천서 extends \sammo\BaseItem{
- protected $id = 26;
protected $rawName = '둔갑천서';
protected $name = '둔갑천서(회피)';
protected $info = '[전투] 회피 확률 +20%p';
diff --git a/hwe/sammo/ActionItem/che_회피_태평요술.php b/hwe/sammo/ActionItem/che_회피_태평요술.php
index 3a89d06c..70b5926e 100644
--- a/hwe/sammo/ActionItem/che_회피_태평요술.php
+++ b/hwe/sammo/ActionItem/che_회피_태평요술.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_회피_태평요술 extends \sammo\BaseItem{
- protected $id = 25;
protected $rawName = '태평요술';
protected $name = '태평요술(회피)';
protected $info = '[전투] 회피 확률 +20%p';
diff --git a/hwe/sammo/ActionItem/che_훈련_과실주.php b/hwe/sammo/ActionItem/che_훈련_과실주.php
index 59ee5e36..7bc55f0e 100644
--- a/hwe/sammo/ActionItem/che_훈련_과실주.php
+++ b/hwe/sammo/ActionItem/che_훈련_과실주.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_훈련_과실주 extends \sammo\BaseItem{
- protected $id = 12;
protected $rawName = '과실주';
protected $name = '과실주(훈련)';
protected $info = '[전투] 훈련 보정 +10';
diff --git a/hwe/sammo/ActionItem/che_훈련_단결도.php b/hwe/sammo/ActionItem/che_훈련_단결도.php
index a7f117a1..3c3a74f2 100644
--- a/hwe/sammo/ActionItem/che_훈련_단결도.php
+++ b/hwe/sammo/ActionItem/che_훈련_단결도.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_훈련_단결도 extends \sammo\BaseItem{
- protected $id = 18;
protected $rawName = '단결도';
protected $name = '단결도(훈련)';
protected $info = '[전투] 훈련 보정 +14';
diff --git a/hwe/sammo/ActionItem/che_훈련_이강주.php b/hwe/sammo/ActionItem/che_훈련_이강주.php
index bc2425f9..a8593c6a 100644
--- a/hwe/sammo/ActionItem/che_훈련_이강주.php
+++ b/hwe/sammo/ActionItem/che_훈련_이강주.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_훈련_이강주 extends \sammo\BaseItem{
- protected $id = 13;
protected $rawName = '이강주';
protected $name = '이강주(훈련)';
protected $info = '[전투] 훈련 보정 +10';
diff --git a/hwe/sammo/ActionItem/che_훈련_철벽서.php b/hwe/sammo/ActionItem/che_훈련_철벽서.php
index e2ef2d65..021cb8ed 100644
--- a/hwe/sammo/ActionItem/che_훈련_철벽서.php
+++ b/hwe/sammo/ActionItem/che_훈련_철벽서.php
@@ -5,7 +5,6 @@ use \sammo\General;
class che_훈련_철벽서 extends \sammo\BaseItem{
- protected $id = 17;
protected $rawName = '철벽서';
protected $name = '철벽서(훈련)';
protected $info = '[전투] 훈련 보정 +14';
diff --git a/hwe/sammo/ActionItem/che_훈련_청주.php b/hwe/sammo/ActionItem/che_훈련_청주.php
index f97fb8b4..47e4e15a 100644
--- a/hwe/sammo/ActionItem/che_훈련_청주.php
+++ b/hwe/sammo/ActionItem/che_훈련_청주.php
@@ -9,7 +9,6 @@ use \sammo\WarUnitTrigger\능력치변경;
class che_훈련_청주 extends \sammo\BaseItem{
- protected $id = 4;
protected $rawName = '청주';
protected $name = '청주(훈련)';
protected $info = '[전투] 훈련 +6. 1회용';
diff --git a/hwe/sammo/ActionItem/event_빼빼로.php b/hwe/sammo/ActionItem/event_빼빼로.php
index 37f2dd20..79389bf3 100644
--- a/hwe/sammo/ActionItem/event_빼빼로.php
+++ b/hwe/sammo/ActionItem/event_빼빼로.php
@@ -10,7 +10,6 @@ use sammo\WarUnitTrigger\che_격노발동;
class event_빼빼로 extends \sammo\BaseItem{
- protected $id = 75;
protected $rawName = '빼빼로';
protected $name = '빼빼로';
protected $info = '1의 상징입니다.
통솔 +1, 무력 +1, 지력 +1';
diff --git a/hwe/sammo/ActionItem/event_전투특기_격노.php b/hwe/sammo/ActionItem/event_전투특기_격노.php
index 26fd8d14..aa5db3b2 100644
--- a/hwe/sammo/ActionItem/event_전투특기_격노.php
+++ b/hwe/sammo/ActionItem/event_전투특기_격노.php
@@ -10,7 +10,6 @@ use sammo\WarUnitTrigger\che_격노발동;
class event_전투특기_격노 extends \sammo\BaseItem{
- protected $id = 74;
protected $rawName = '비급';
protected $name = '비급(격노)';
protected $info = '[전투] 상대방 필살 시 격노(필살) 발동, 회피 시도시 25% 확률로 격노 발동, 공격 시 일정 확률로 진노(1페이즈 추가)';
diff --git a/hwe/sammo/ActionItem/event_전투특기_견고.php b/hwe/sammo/ActionItem/event_전투특기_견고.php
index 71e0a009..143cb5e0 100644
--- a/hwe/sammo/ActionItem/event_전투특기_견고.php
+++ b/hwe/sammo/ActionItem/event_전투특기_견고.php
@@ -9,7 +9,6 @@ use sammo\WarUnitTriggerCaller;
class event_전투특기_견고 extends \sammo\BaseItem{
- protected $id = 74;
protected $rawName = '비급';
protected $name = '비급(견고)';
protected $info = '[전투] 상대 필살 확률 -20%p, 상대 계략 시도시 성공 확률 -10%p, 부상 없음, 아군 피해 -10%';
diff --git a/hwe/sammo/ActionItem/event_전투특기_공성.php b/hwe/sammo/ActionItem/event_전투특기_공성.php
index fc30fcb0..a26a47e2 100644
--- a/hwe/sammo/ActionItem/event_전투특기_공성.php
+++ b/hwe/sammo/ActionItem/event_전투특기_공성.php
@@ -9,7 +9,6 @@ use \sammo\WarUnitCity;
class event_전투특기_공성 extends \sammo\BaseItem{
- protected $id = 53;
protected $rawName = '비급';
protected $name = '비급(공성)';
protected $info = '[군사] 차병 계통 징·모병비 -10%
[전투] 성벽 공격 시 대미지 +100%,
공격시 상대 병종에/수비시 자신 병종 숙련에 차병 숙련을 가산';
@@ -22,7 +21,7 @@ class event_전투특기_공성 extends \sammo\BaseItem{
if(in_array($turnType, ['징병', '모병'])){
if($varType == 'cost' && $aux['armType'] == GameUnitConst::T_SIEGE) return $value * 0.9;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/event_전투특기_궁병.php b/hwe/sammo/ActionItem/event_전투특기_궁병.php
index 182c5212..81381a69 100644
--- a/hwe/sammo/ActionItem/event_전투특기_궁병.php
+++ b/hwe/sammo/ActionItem/event_전투특기_궁병.php
@@ -8,7 +8,6 @@ use \sammo\GameUnitConst;
class event_전투특기_궁병 extends \sammo\BaseItem{
- protected $id = 51;
protected $rawName = '비급';
protected $name = '비급(궁병)';
protected $info = '[군사] 궁병 계통 징·모병비 -10%
[전투] 회피 확률 +20%p,
공격시 상대 병종에/수비시 자신 병종 숙련에 궁병 숙련을 가산';
@@ -21,7 +20,7 @@ class event_전투특기_궁병 extends \sammo\BaseItem{
if(in_array($turnType, ['징병', '모병'])){
if($varType == 'cost' && $aux['armType'] == GameUnitConst::T_ARCHER) return $value * 0.9;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/event_전투특기_귀병.php b/hwe/sammo/ActionItem/event_전투특기_귀병.php
index 3bcc2201..e11ea251 100644
--- a/hwe/sammo/ActionItem/event_전투특기_귀병.php
+++ b/hwe/sammo/ActionItem/event_전투특기_귀병.php
@@ -8,7 +8,6 @@ use \sammo\WarUnit;
class event_전투특기_귀병 extends \sammo\BaseItem{
- protected $id = 40;
protected $rawName = '비급';
protected $name = '비급(귀병)';
protected $info = '[군사] 귀병 계통 징·모병비 -10%
[전투] 계략 성공 확률 +20%p,
공격시 상대 병종에/수비시 자신 병종 숙련에 귀병 숙련을 가산';
@@ -21,7 +20,7 @@ class event_전투특기_귀병 extends \sammo\BaseItem{
if(in_array($turnType, ['징병', '모병'])){
if($varType == 'cost' && $aux['armType'] == GameUnitConst::T_WIZARD) return $value * 0.9;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/event_전투특기_기병.php b/hwe/sammo/ActionItem/event_전투특기_기병.php
index 36a163b4..e19ad59b 100644
--- a/hwe/sammo/ActionItem/event_전투특기_기병.php
+++ b/hwe/sammo/ActionItem/event_전투특기_기병.php
@@ -8,7 +8,6 @@ use \sammo\WarUnit;
class event_전투특기_기병 extends \sammo\BaseItem{
- protected $id = 52;
protected $rawName = '비급';
protected $name = '비급(기병)';
protected $info = '[군사] 기병 계통 징·모병비 -10%
[전투] 수비 시 대미지 +10%, 공격 시 대미지 +20%,
공격시 상대 병종에/수비시 자신 병종 숙련에 기병 숙련을 가산';
@@ -21,7 +20,7 @@ class event_전투특기_기병 extends \sammo\BaseItem{
if(in_array($turnType, ['징병', '모병'])){
if($varType == 'cost' && $aux['armType'] == GameUnitConst::T_CAVALRY) return $value * 0.9;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/event_전투특기_돌격.php b/hwe/sammo/ActionItem/event_전투특기_돌격.php
index 6a1b8401..dd858663 100644
--- a/hwe/sammo/ActionItem/event_전투특기_돌격.php
+++ b/hwe/sammo/ActionItem/event_전투특기_돌격.php
@@ -11,7 +11,6 @@ use \sammo\WarUnitTrigger\che_돌격지속;
class event_전투특기_돌격 extends \sammo\BaseItem{
- protected $id = 60;
protected $rawName = '비급';
protected $name = '비급(돌격)';
protected $info = '[전투] 공격 시 대등/유리한 병종에게는 퇴각 전까지 전투, 공격 시 페이즈 + 2, 공격 시 대미지 +5%';
diff --git a/hwe/sammo/ActionItem/event_전투특기_무쌍.php b/hwe/sammo/ActionItem/event_전투특기_무쌍.php
index 6d53e9f9..02524aa3 100644
--- a/hwe/sammo/ActionItem/event_전투특기_무쌍.php
+++ b/hwe/sammo/ActionItem/event_전투특기_무쌍.php
@@ -8,7 +8,6 @@ use \sammo\Util;
class event_전투특기_무쌍 extends \sammo\BaseItem{
- protected $id = 61;
protected $rawName = '비급';
protected $name = '비급(무쌍)';
protected $info = '[전투] 대미지 +5%, 피해 -2%, 공격 시 필살 확률 +10%p,
승리 수의 로그 비례로 대미지 상승(10회 ⇒ +5%, 40회 ⇒ +15%)
승리 수의 로그 비례로 피해 감소(10회 ⇒ -2%, 40회 ⇒ -6%)';
diff --git a/hwe/sammo/ActionItem/event_전투특기_반계.php b/hwe/sammo/ActionItem/event_전투특기_반계.php
index 23fb5faf..30e2bd4f 100644
--- a/hwe/sammo/ActionItem/event_전투특기_반계.php
+++ b/hwe/sammo/ActionItem/event_전투특기_반계.php
@@ -12,7 +12,6 @@ use \sammo\WarUnitTrigger\che_반계발동;
class event_전투특기_반계 extends \sammo\BaseItem{
- protected $id = 45;
protected $rawName = '비급';
protected $name = '비급(반계)';
protected $info = '[전투] 상대의 계략 성공 확률 -10%p, 상대의 계략을 40% 확률로 되돌림, 반목 성공시 대미지 추가(+60% → +150%)';
diff --git a/hwe/sammo/ActionItem/event_전투특기_보병.php b/hwe/sammo/ActionItem/event_전투특기_보병.php
index d38e7e51..36af41ad 100644
--- a/hwe/sammo/ActionItem/event_전투특기_보병.php
+++ b/hwe/sammo/ActionItem/event_전투특기_보병.php
@@ -8,7 +8,6 @@ use \sammo\WarUnit;
class event_전투특기_보병 extends \sammo\BaseItem{
- protected $id = 50;
protected $rawName = '비급';
protected $name = '비급(보병)';
protected $info = '[군사] 보병 계통 징·모병비 -10%
[전투] 공격 시 아군 피해 -10%, 수비 시 아군 피해 -20%,
공격시 상대 병종에/수비시 자신 병종 숙련에 보병 숙련을 가산';
@@ -22,7 +21,7 @@ class event_전투특기_보병 extends \sammo\BaseItem{
if(in_array($turnType, ['징병', '모병'])){
if($varType == 'cost' && $aux['armType'] == GameUnitConst::T_FOOTMAN) return $value * 0.9;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/event_전투특기_신산.php b/hwe/sammo/ActionItem/event_전투특기_신산.php
index d0fecdfa..e782e9cc 100644
--- a/hwe/sammo/ActionItem/event_전투특기_신산.php
+++ b/hwe/sammo/ActionItem/event_전투특기_신산.php
@@ -7,7 +7,6 @@ use \sammo\WarUnit;
class event_전투특기_신산 extends \sammo\BaseItem{
- protected $id = 41;
protected $rawName = '비급';
protected $name = '비급(신산)';
protected $info = '[계략] 화계·탈취·파괴·선동 : 성공률 +10%p
[전투] 계략 시도 확률 +20%p, 계략 성공 확률 +20%p';
@@ -20,7 +19,7 @@ class event_전투특기_신산 extends \sammo\BaseItem{
if($turnType == '계략'){
if($varType == 'success') return $value + 0.1;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/event_전투특기_신중.php b/hwe/sammo/ActionItem/event_전투특기_신중.php
index 32f35244..2c678932 100644
--- a/hwe/sammo/ActionItem/event_전투특기_신중.php
+++ b/hwe/sammo/ActionItem/event_전투특기_신중.php
@@ -7,7 +7,6 @@ use \sammo\WarUnit;
class event_전투특기_신중 extends \sammo\BaseItem{
- protected $id = 44;
protected $rawName = '비급';
protected $name = '비급(신중)';
protected $info = '[전투] 계략 성공 확률 100%';
diff --git a/hwe/sammo/ActionItem/event_전투특기_위압.php b/hwe/sammo/ActionItem/event_전투특기_위압.php
index 3c17cf42..3c056660 100644
--- a/hwe/sammo/ActionItem/event_전투특기_위압.php
+++ b/hwe/sammo/ActionItem/event_전투특기_위압.php
@@ -10,7 +10,6 @@ use \sammo\WarUnitTrigger\che_위압발동;
class event_전투특기_위압 extends \sammo\BaseItem{
- protected $id = 63;
protected $rawName = '비급';
protected $name = '비급(위압)';
protected $info = '[전투] 첫 페이즈 위압 발동(적 공격, 회피 불가, 사기 5 감소)';
diff --git a/hwe/sammo/ActionItem/event_전투특기_의술.php b/hwe/sammo/ActionItem/event_전투특기_의술.php
index 654c08cd..0b87382e 100644
--- a/hwe/sammo/ActionItem/event_전투특기_의술.php
+++ b/hwe/sammo/ActionItem/event_전투특기_의술.php
@@ -13,7 +13,6 @@ use sammo\WarUnitTriggerCaller;
class event_전투특기_의술 extends \sammo\BaseItem{
- protected $id = 73;
protected $rawName = '비급';
protected $name = '비급(의술)';
protected $info = '[군사] 매 턴마다 자신(100%)과 소속 도시 장수(적 포함 50%) 부상 회복
[전투] 페이즈마다 40% 확률로 치료 발동(아군 피해 1/3 감소, 부상 회복)';
diff --git a/hwe/sammo/ActionItem/event_전투특기_저격.php b/hwe/sammo/ActionItem/event_전투특기_저격.php
index 223f7a5f..dd02abb8 100644
--- a/hwe/sammo/ActionItem/event_전투특기_저격.php
+++ b/hwe/sammo/ActionItem/event_전투특기_저격.php
@@ -10,7 +10,6 @@ use \sammo\WarUnitTrigger\che_저격발동;
class event_전투특기_저격 extends \sammo\BaseItem{
- protected $id = 70;
protected $rawName = '비급';
protected $name = '비급(저격)';
protected $info = '[전투] 새로운 상대와 전투 시 50% 확률로 저격 발동, 성공 시 사기+20';
diff --git a/hwe/sammo/ActionItem/event_전투특기_집중.php b/hwe/sammo/ActionItem/event_전투특기_집중.php
index a0a0d344..5b0c9b1a 100644
--- a/hwe/sammo/ActionItem/event_전투특기_집중.php
+++ b/hwe/sammo/ActionItem/event_전투특기_집중.php
@@ -7,7 +7,6 @@ use \sammo\WarUnit;
class event_전투특기_집중 extends \sammo\BaseItem{
- protected $id = 43;
protected $rawName = '비급';
protected $name = '비급(집중)';
protected $info = '[전투] 계략 성공 시 대미지 +50%';
diff --git a/hwe/sammo/ActionItem/event_전투특기_징병.php b/hwe/sammo/ActionItem/event_전투특기_징병.php
index c253a5b0..1e35b396 100644
--- a/hwe/sammo/ActionItem/event_전투특기_징병.php
+++ b/hwe/sammo/ActionItem/event_전투특기_징병.php
@@ -7,7 +7,6 @@ use \sammo\WarUnit;
class event_전투특기_징병 extends \sammo\BaseItem{
- protected $id = 72;
protected $rawName = '비급';
protected $name = '비급(징병)';
protected $info = '[군사] 징·모병비 -50%, 통솔 순수 능력치 보정 +15%';
@@ -20,7 +19,7 @@ class event_전투특기_징병 extends \sammo\BaseItem{
if(in_array($turnType, ['징병', '모병'])){
if($varType == 'cost') return $value * 0.5;
}
-
+
return $value;
}
diff --git a/hwe/sammo/ActionItem/event_전투특기_척사.php b/hwe/sammo/ActionItem/event_전투특기_척사.php
index f8bed76e..bdae2626 100644
--- a/hwe/sammo/ActionItem/event_전투특기_척사.php
+++ b/hwe/sammo/ActionItem/event_전투특기_척사.php
@@ -7,7 +7,6 @@ use \sammo\WarUnit;
class event_전투특기_척사 extends \sammo\BaseItem{
- protected $id = 75;
protected $rawName = '비급';
protected $name = '비급(척사)';
protected $info = '[전투] 지역·도시 병종 상대로 대미지 +20%, 아군 피해 -20%';
diff --git a/hwe/sammo/ActionItem/event_전투특기_필살.php b/hwe/sammo/ActionItem/event_전투특기_필살.php
index 5efa89f5..a606819a 100644
--- a/hwe/sammo/ActionItem/event_전투특기_필살.php
+++ b/hwe/sammo/ActionItem/event_전투특기_필살.php
@@ -9,7 +9,6 @@ use sammo\WarUnitTrigger\che_필살강화_회피불가;
class event_전투특기_필살 extends \sammo\BaseItem{
- protected $id = 71;
protected $rawName = '비급';
protected $name = '비급(필살)';
protected $info = '[전투] 필살 확률 +30%p, 필살 발동시 대상 회피 불가';
diff --git a/hwe/sammo/ActionItem/event_전투특기_환술.php b/hwe/sammo/ActionItem/event_전투특기_환술.php
index 4f37fe3c..42b50b56 100644
--- a/hwe/sammo/ActionItem/event_전투특기_환술.php
+++ b/hwe/sammo/ActionItem/event_전투특기_환술.php
@@ -7,7 +7,6 @@ use \sammo\WarUnit;
class event_전투특기_환술 extends \sammo\BaseItem{
- protected $id = 42;
protected $rawName = '비급';
protected $name = '비급(환술)';
protected $info = '[전투] 계략 성공 확률 +10%p, 계략 성공 시 대미지 +30%';
diff --git a/hwe/sammo/BaseItem.php b/hwe/sammo/BaseItem.php
index 1b73d684..a8a9061f 100644
--- a/hwe/sammo/BaseItem.php
+++ b/hwe/sammo/BaseItem.php
@@ -7,7 +7,6 @@ use \sammo\General;
class BaseItem implements iAction{
use \sammo\DefaultAction;
- protected $id = 0;
protected $rawName = '-';
protected $name = '-';
protected $info = '';
@@ -30,7 +29,7 @@ class BaseItem implements iAction{
}
return static::class;
}
-
+
function getCost(){
return $this->cost;
}