인재탐색 추가. gencount, npc_id 관련 수정
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@@ -1907,7 +1907,7 @@ function process_76(&$general) {
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$date = substr($general['turntime'],11,5);
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$admin = $gameStor->getValues(['startyear','year','month','develcost','npccount','turnterm']);
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$admin = $gameStor->getValues(['startyear','year','month','develcost','turnterm']);
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$query = "select nation,supply from city where city='{$general['city']}'";
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$result = MYDB_query($query, $connect) or Error(__LINE__.MYDB_error($connect),"");
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@@ -1985,7 +1985,7 @@ function process_76(&$general) {
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//의병추가
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$npc = 4;
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$npcid = $admin['npccount'];
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$npcid = Util::randRangeInt(0, 9999999);
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for($i=0; $i < $addGenCount; $i++) {
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// 무장 40%, 지장 40%, 무지장 20%
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$type = rand() % 10;
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@@ -2053,7 +2053,6 @@ function process_76(&$general) {
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$intel = GameConst::$defaultStatNPCMax;
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}
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$npccount = 10000 + $npcid;
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$affinity = rand() % 150 + 1;
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$name = "ⓖ의병장{$npcid}";
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$picture = 'default.jpg';
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@@ -2065,14 +2064,14 @@ function process_76(&$general) {
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@MYDB_query("
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insert into general (
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npcid,npc,npc_org,affinity,name,picture,nation,
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npc,npc_org,affinity,name,picture,nation,
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city,leader,power,intel,experience,dedication,
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level,gold,rice,crew,crewtype,train,atmos,tnmt,
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weap,book,horse,turntime,killturn,age,belong,personal,special,specage,special2,specage2,npcmsg,
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makelimit,bornyear,deadyear,
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dex0, dex10, dex20, dex30, dex40
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) values (
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'$npccount','$npc','$npc','$affinity','$name','$picture','{$nation['nation']}',
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'$npc','$npc','$affinity','$name','$picture','{$nation['nation']}',
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'{$general['city']}','$leader','$power','$intel','{$avgGen['exp']}','{$avgGen['ded']}',
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'1','100','100','0','".GameUnitConst::DEFAULT_CREWTYPE."','0','0','0',
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'0','0','0','$turntime','$killturn','{$avgGen['age']}','1','$personal','0','0','0','0','',
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@@ -2084,8 +2083,6 @@ function process_76(&$general) {
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$npcid++;
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}
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//npccount
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$gameStor->npccount=$npcid;
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// 국가보정
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if($nation['type'] == 11) { $term3 = Util::round($term3 / 2); }
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