징병 모병 추가, iAction 구조 일부 변경

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Hide_D committed 2018-10-20 23:31:32 +09:00
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<?php
namespace sammo\GeneralCommand;
use \sammo\{
DB, Util, JosaUtil,
General,
ActionLogger,
GameConst, GameUnitConst,
LastTurn,
Command
};
class che_모병 extends Command\GeneralCommand{
static protected $actionName = '모병';
static protected $costOffset = 2;
protected static function initStatic()
{
static::$defaultTrain = GameConst::$defaultTrainHigh;
static::$defaultAtmos = GameConst::$defaultAtmosHigh;
}
}